Thursday 4 December 2008

C64 :: Utter Mayhem

Over the last couple of days i've been quiet because i was coding a new disk menu for the 15th anniversary edition of Mayhem In Monsterland... i was asked to an' stuff, i didn't just decide i was going to do it out of the blue or anything! It's been a while since i thought about presentation programming like this to be honest, it's closer to demo coding than games so takes a little getting my head around. Still, i think it works pretty well and the client [ahem =-] is happy with it. Anyway, here's a video of the thing actually moving (i've just noticed a problem but it'll be fixed before the final release)...

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