Saturday 13 December 2008

C64 :: Mayhem 15th intros

After Kenz spotted a couple of small cosmetic bugs and i went delving around, the final menus for Mayhem In Monsterland 15th Anniversary with their loaders in place have (hopefully at least) been sent off for mastering; here's a video of the code written for the B side, which contains the two MC Mayhem music demos:

Thursday 4 December 2008

C64 :: Utter Mayhem

Over the last couple of days i've been quiet because i was coding a new disk menu for the 15th anniversary edition of Mayhem In Monsterland... i was asked to an' stuff, i didn't just decide i was going to do it out of the blue or anything! It's been a while since i thought about presentation programming like this to be honest, it's closer to demo coding than games so takes a little getting my head around. Still, i think it works pretty well and the client [ahem =-] is happy with it. Anyway, here's a video of the thing actually moving (i've just noticed a problem but it'll be fixed before the final release)...