Tuesday, 15 July 2008
C64 :: Then there were three
There are now three levels all populated and playable; the "plan" involves attempting to get a fourth installed before Fusion and sending along a "Competition Edition" version of the game, then addding a stage or two more and releasing the final version.
Labels:
c64,
development,
game,
programming,
scrolling,
shmup,
shooter,
shump
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Had the chance to play Co-Axis at the Fusion '08 event this weekend - looking really good! Frank Gasking won the high-score competition on Sunday with his mad skills...
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